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Flipping the tank

We're still not sure what to do when a tank lies on it's back.

At the moment, it will be trapped like a turtle. With the current settings for the "wheels", it might be possible to flip over, but that's not guaranteed.

One thing that could also happen is being buried under loose land chunks. That would of couse make a flip impossible.

Should we add a special action to flip? How could we "explain" or visualise that mechanic? Or could we leave it as it is and take it as a game mechanic (and maybe a tactical component)?

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